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ea50f4d59b
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ea50f4d59b
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e70c6e6901
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1002
Cargo.lock
generated
1002
Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
@@ -6,11 +6,13 @@ edition = "2024"
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[dependencies]
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anyhow = "1.0.102"
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clap = { version = "4.5.60", features = ["derive"] }
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crossterm = "0.29.0"
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env_logger = "0.11.9"
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globset = "0.4.18"
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libloot = "0.29.0"
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log = "0.4.29"
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quick-xml = { version = "0.39.2", features = ["serde-types", "serialize"] }
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ratatui = "0.30.0"
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serde = { version = "1.0.228", features = ["derive"] }
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sevenz-rust2 = { version = "0.20.2" }
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thiserror = "2.0.18"
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@@ -19,4 +19,5 @@ pub enum Commands {
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LoadOrder { instance: String },
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ApiCheck,
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Download { url: String },
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Tui,
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}
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@@ -8,3 +8,4 @@ pub mod types;
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pub mod unpacker;
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pub mod utils;
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pub mod actions;
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pub mod tui;
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10
src/main.rs
10
src/main.rs
@@ -7,10 +7,7 @@ use fomod_manager::{
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actions::{
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activate_instance, create_loadorder, handle_nxm, insert_mod_to_instance,
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resolve_files_for_install,
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},
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cli::{self, Args},
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nexus::NexusAPI,
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types::RootConfig,
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}, cli::{self, Args}, nexus::NexusAPI, tui, types::RootConfig
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};
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fn command_activate(
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@@ -71,7 +68,7 @@ fn command_download(root_config: &mut RootConfig, raw_url: &str) -> anyhow::Resu
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fn setup_logger() {
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env_logger::builder()
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.filter_level(log::LevelFilter::max())
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.filter_level(log::LevelFilter::Off)
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.format_timestamp(None)
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.filter_module("ureq_proto::util", log::LevelFilter::Debug)
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.filter_module("rustls::client::hs", log::LevelFilter::Debug)
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@@ -102,6 +99,9 @@ fn main() -> Result<(), Box<dyn Error>> {
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cli::Commands::Download { url } => {
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command_download(&mut root_config, &url)?;
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}
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cli::Commands::Tui => {
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tui::run(&mut root_config)?;
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},
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}
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Ok(())
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6
src/tui.rs
Normal file
6
src/tui.rs
Normal file
@@ -0,0 +1,6 @@
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mod app;
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mod mod_list;
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mod status;
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mod instance;
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pub use app::run;
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137
src/tui/app.rs
Normal file
137
src/tui/app.rs
Normal file
@@ -0,0 +1,137 @@
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use std::io;
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use crossterm::event::{self, Event, KeyCode, KeyEvent, KeyEventKind};
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use log::error;
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use ratatui::{
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DefaultTerminal, Frame,
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layout::{Constraint, Direction, Layout, Rect},
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widgets::{StatefulWidget, Widget},
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};
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use crate::{
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tui::{
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instance::{InstanceSelect, InstanceSelectState},
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mod_list::{ModList, ModListState},
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status::StatusBar,
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},
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types::{ModdedInstance, RootConfig},
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};
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pub fn run(root_config: &mut RootConfig) -> anyhow::Result<()> {
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ratatui::run(|terminal| App::new(root_config).run(terminal))?;
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Ok(())
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}
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#[derive(Debug)]
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struct App<'a> {
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root_config: &'a mut RootConfig,
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loaded_instance: Option<ModdedInstance>,
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exit: bool,
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mod_list_state: ModListState,
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selected_instance_state: InstanceSelectState,
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}
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impl<'a> App<'a> {
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fn new(root_config: &'a mut RootConfig) -> Self {
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let mut mod_list_state = ModListState::new();
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mod_list_state.update_list(root_config, None);
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Self {
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root_config,
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loaded_instance: None,
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exit: false,
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mod_list_state,
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selected_instance_state: InstanceSelectState::new(),
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}
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}
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pub fn run(&mut self, terminal: &mut DefaultTerminal) -> io::Result<()> {
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terminal.clear()?;
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while !self.exit {
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terminal.draw(|frame| self.draw(frame))?;
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self.handle_events()?;
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}
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Ok(())
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}
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fn draw(&mut self, frame: &mut Frame) {
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frame.render_widget(self, frame.area());
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}
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fn handle_events(&mut self) -> io::Result<()> {
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match event::read()? {
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Event::Key(key_event) if key_event.kind == KeyEventKind::Press => {
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self.handle_key_event(key_event)
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}
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_ => {}
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};
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Ok(())
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}
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fn handle_key_event(&mut self, key_event: KeyEvent) {
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match key_event.code {
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KeyCode::Esc | KeyCode::Char('q') => self.exit(),
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KeyCode::Up | KeyCode::Char('k') => {
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self.mod_list_state.select_prev();
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}
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KeyCode::Down | KeyCode::Char('j') => {
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self.mod_list_state.select_next();
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}
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KeyCode::Right | KeyCode::Char('l') => {
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self.selected_instance_state.next_instance(self.root_config);
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self.load_instance();
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}
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KeyCode::Left | KeyCode::Char('h') => {
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self.selected_instance_state.prev_instance(self.root_config);
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self.load_instance();
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}
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_ => {}
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}
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}
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fn exit(&mut self) {
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self.exit = true;
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}
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fn load_instance(&mut self) {
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let Some(selected) = self.selected_instance_state.instance() else {
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return;
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};
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match self.root_config.load_instance_by_id(selected) {
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Ok(instance) => {
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self.loaded_instance = Some(instance);
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self.mod_list_state
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.update_list(self.root_config, self.loaded_instance.as_ref());
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}
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Err(err) => {
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error!("Failed to load instance: {err}");
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self.exit();
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}
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}
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}
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}
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impl<'a> Widget for &mut App<'a> {
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fn render(self, area: Rect, buf: &mut ratatui::prelude::Buffer)
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where
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Self: Sized,
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{
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let chunks = Layout::default()
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.direction(Direction::Vertical)
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.constraints([
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Constraint::Length(3),
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Constraint::Min(1),
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Constraint::Length(1),
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])
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.split(area);
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InstanceSelect.render(chunks[0], buf, &mut self.selected_instance_state);
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ModList.render(chunks[1], buf, &mut self.mod_list_state);
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StatusBar.render(chunks[2], buf);
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}
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}
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92
src/tui/instance.rs
Normal file
92
src/tui/instance.rs
Normal file
@@ -0,0 +1,92 @@
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use ratatui::{
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buffer::Buffer,
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layout::Rect,
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style::Style,
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widgets::{Block, Borders, Paragraph, StatefulWidget, Widget},
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};
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use crate::types::RootConfig;
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#[derive(Debug)]
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pub struct InstanceSelectState {
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selected: Option<String>,
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}
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impl InstanceSelectState {
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pub fn new() -> Self {
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Self { selected: None }
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}
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pub fn instance(&self) -> Option<&str> {
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self.selected.as_deref()
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}
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pub fn next_instance(&mut self, root_config: &RootConfig) {
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let mut instances = root_config.instances();
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instances.sort();
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if instances.is_empty() {
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self.selected = None;
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return;
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}
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let next = match &self.selected {
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None => instances.first().cloned(),
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Some(curr) => {
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let idx = instances.iter().position(|x| x == curr);
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match idx {
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Some(i) => {
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let next_index = (i + 1) % instances.len();
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instances.get(next_index).cloned()
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}
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None => instances.first().cloned(),
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}
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}
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};
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self.selected = next;
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}
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pub fn prev_instance(&mut self, root_config: &RootConfig) {
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let mut instances = root_config.instances();
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instances.sort();
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if instances.is_empty() {
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self.selected = None;
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return;
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}
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let prev = match &self.selected {
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None => instances.last().cloned(),
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Some(curr) => {
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let idx = instances.iter().position(|x| x == curr);
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match idx {
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Some(i) => {
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let prev_index = if i == 0 { instances.len() - 1 } else { i - 1 };
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instances.get(prev_index).cloned()
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}
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None => Some(instances[instances.len() - 1].clone()),
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}
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}
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};
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self.selected = prev;
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}
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}
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pub struct InstanceSelect;
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impl StatefulWidget for InstanceSelect {
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type State = InstanceSelectState;
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fn render(self, area: Rect, buf: &mut Buffer, state: &mut Self::State) {
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let list_block = Block::default()
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.title("Instance")
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.borders(Borders::ALL)
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.style(Style::default());
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Paragraph::new(state.selected.clone().unwrap_or("None".to_owned()))
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.block(list_block)
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.render(area, buf);
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}
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}
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114
src/tui/mod_list.rs
Normal file
114
src/tui/mod_list.rs
Normal file
@@ -0,0 +1,114 @@
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use std::collections::HashSet;
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use ratatui::{
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buffer::Buffer,
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layout::{Constraint, Rect},
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style::{Color, Modifier, Style},
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widgets::{Block, Borders, Cell, Row, StatefulWidget, Table, TableState},
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};
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use crate::types::{ModConfig, ModdedInstance, RootConfig};
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#[derive(Debug)]
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pub struct ModListState {
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table_state: TableState,
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items: Vec<ListItem>,
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}
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impl ModListState {
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pub fn new() -> Self {
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Self {
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table_state: TableState::new(),
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items: Vec::new(),
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}
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}
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pub fn select_next(&mut self) {
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self.table_state.select_next();
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}
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pub fn select_prev(&mut self) {
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self.table_state.select_previous();
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}
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pub fn update_list(
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&mut self,
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root_config: &RootConfig,
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loaded_instance: Option<&ModdedInstance>,
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) {
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let instance_game_type = loaded_instance
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.and_then(|e| root_config.game_by_id(e.game_id()))
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.map(|e| e.game_type());
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let included_ids: Option<HashSet<_>> =
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loaded_instance.map(|instance| instance.mods().iter().map(|m| m.mod_id()).collect());
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let mut items: Vec<_> = root_config
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.mods()
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.iter()
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.filter(|e| instance_game_type.clone().is_none_or(|gt| e.1.game() == gt))
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.map(|(id, config)| ListItem {
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id: id.to_owned(),
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mod_config: config.clone(),
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included: included_ids
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.as_ref()
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.is_some_and(|set| set.contains(id.as_str())),
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})
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.collect();
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items.sort_by_key(|item| item.id.clone());
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self.items = items;
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}
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}
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#[derive(Debug)]
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struct ListItem {
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mod_config: ModConfig,
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id: String,
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included: bool,
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}
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#[derive(Debug)]
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pub struct ModList;
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impl StatefulWidget for ModList {
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type State = ModListState;
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fn render(self, area: Rect, buf: &mut Buffer, state: &mut Self::State) {
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let block = Block::default()
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.title("Mod list")
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.borders(Borders::ALL)
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.style(Style::default());
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let rows: Vec<Row> = state
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.items
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.iter()
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.map(|item| {
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Row::new(vec![
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Cell::from(item.mod_config.name().unwrap_or(&item.id)),
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Cell::from(item.id.as_str()),
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Cell::from(if item.included { "" } else { "" }),
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])
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})
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.collect();
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let table = Table::new(
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rows,
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[
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Constraint::Fill(1),
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Constraint::Fill(1),
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Constraint::Fill(1),
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],
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)
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.row_highlight_style(
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Style::default()
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.fg(Color::Yellow)
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.bg(Color::DarkGray)
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.add_modifier(Modifier::BOLD),
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)
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.block(block);
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StatefulWidget::render(table, area, buf, &mut state.table_state);
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}
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}
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12
src/tui/status.rs
Normal file
12
src/tui/status.rs
Normal file
@@ -0,0 +1,12 @@
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use ratatui::{text::Line, widgets::Widget};
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pub struct StatusBar;
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impl Widget for StatusBar {
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fn render(self, area: ratatui::prelude::Rect, buf: &mut ratatui::prelude::Buffer)
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where
|
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Self: Sized {
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|
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Line::from("Up Down Left right").render(area, buf);
|
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}
|
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}
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@@ -93,6 +93,10 @@ impl ModConfig {
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pub fn nexus_id(&self) -> Option<&NexusID> {
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self.nexus_id.as_ref()
|
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}
|
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|
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pub fn game(&self) -> GameType {
|
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self.game.clone()
|
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}
|
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}
|
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|
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fn is_false(b: &bool) -> bool {
|
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|
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@@ -87,10 +87,18 @@ impl RootConfig {
|
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self.mods.get(id).map(|e| e.clone().add_id(id))
|
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}
|
||||
|
||||
pub fn mods(&self) -> &HashMap<String, ModConfig> {
|
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&self.mods
|
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}
|
||||
|
||||
pub fn add_mod(&mut self, new_mod: &ModConfig) {
|
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self.mods.insert(new_mod.id().to_owned(), new_mod.clone());
|
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}
|
||||
|
||||
pub fn instances(&self) -> Vec<String> {
|
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self.instances.keys().cloned().collect()
|
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}
|
||||
|
||||
pub fn load_instance_by_id(&self, id: &str) -> Result<ModdedInstance, ConfigReadWriteError> {
|
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debug!("Loading instance {}", id);
|
||||
let conf = self
|
||||
|
||||
Reference in New Issue
Block a user