improved some errors

This commit is contained in:
2026-03-02 23:13:00 +01:00
parent 53e4614970
commit 2c9206007f
4 changed files with 48 additions and 7 deletions

1
Cargo.lock generated
View File

@@ -305,6 +305,7 @@ dependencies = [
"log",
"quick-xml",
"serde",
"thiserror",
"toml",
]

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@@ -10,4 +10,5 @@ libloot = "0.29.0"
log = "0.4.29"
quick-xml = { version = "0.39.2", features = ["serde-types", "serialize"] }
serde = { version = "1.0.228", features = ["derive"] }
thiserror = "2.0.18"
toml = "1.0.3"

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@@ -2,9 +2,10 @@
// https://github.com/luctius/fomod/
// Original license: MIT / Apache-2.0
use std::{error::Error, fs, path::Path};
use std::{fs, io, path::Path};
use serde::{Deserialize, Serialize};
use thiserror::Error;
#[derive(Debug, Deserialize, PartialEq)]
pub struct Info {
@@ -22,6 +23,15 @@ pub struct Info {
pub category_id: Option<usize>,
}
impl Info {
pub fn load_from_file(path: impl AsRef<Path>) -> Result<Self, FOModError> {
let data = fs::read_to_string(path)?;
let config = quick_xml::de::from_str(&data)?;
Ok(config)
}
}
#[derive(Debug, Deserialize, PartialEq)]
pub struct Config {
#[serde(rename = "moduleName")]
@@ -44,7 +54,7 @@ pub struct Config {
}
impl Config {
pub fn load_from_file(path: impl AsRef<Path>) -> Result<Self, Box<dyn Error>> {
pub fn load_from_file(path: impl AsRef<Path>) -> Result<Self, FOModError> {
let data = fs::read_to_string(path)?;
let config = quick_xml::de::from_str(&data)?;
@@ -52,6 +62,15 @@ impl Config {
}
}
#[derive(Error, Debug)]
pub enum FOModError {
#[error("Failed to read file")]
Io(#[from] io::Error),
#[error("Failed to parse config")]
Parse(#[from] quick_xml::de::DeError),
}
#[derive(
Copy, Clone, Debug, Deserialize, Serialize, PartialEq, Eq, PartialOrd, Ord, Hash, Default,
)]

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@@ -1,10 +1,15 @@
use std::{
error::Error,
io,
path::{Path, PathBuf},
};
use libloot::{Game, GameType};
use libloot::{
Game, GameType,
error::{GameHandleCreationError, LoadPluginsError, SortPluginsError},
};
use log::trace;
use thiserror::Error;
use crate::{
basic_types::{ModdedInstance, RootConfig},
@@ -17,7 +22,7 @@ pub struct LoadOrder {
}
impl LoadOrder {
pub fn new(install_dir: impl AsRef<Path>, game_type: GameType) -> Result<Self, Box<dyn Error>> {
pub fn new(install_dir: impl AsRef<Path>, game_type: GameType) -> Result<Self, LoadOrderError> {
Ok(Self {
game: Game::with_local_path(
game_type,
@@ -32,7 +37,7 @@ impl LoadOrder {
&mut self,
root_config: &RootConfig,
instance: &ModdedInstance,
) -> Result<(), Box<dyn Error>> {
) -> Result<(), LoadOrderError> {
for installed_mod in &instance.mods {
let mod_config = root_config.get_mod_by_id(&installed_mod.mod_id()).unwrap();
let mod_source_root = root_config.get_mod_location(&mod_config);
@@ -51,7 +56,7 @@ impl LoadOrder {
Ok(())
}
pub fn add_plugins_from_install(&mut self) -> Result<(), Box<dyn Error>> {
pub fn add_plugins_from_install(&mut self) -> Result<(), LoadOrderError> {
let plugins: Vec<_> = walk_files_recursive(self.target.join("Data"))?
.filter(|f| Self::is_plugin_file(f.path()))
.map(|f| f.path())
@@ -69,7 +74,7 @@ impl LoadOrder {
.is_some_and(|ext| ext == "esp" || ext == "esm" || ext == "esl")
}
pub fn load_order(&self) -> Result<Vec<String>, Box<dyn Error>> {
pub fn load_order(&self) -> Result<Vec<String>, LoadOrderError> {
trace!("Generating new load order");
let all_plugins = self.game.loaded_plugins();
let plugins_names: Vec<&str> = all_plugins.iter().map(|e| e.name()).collect();
@@ -79,3 +84,18 @@ impl LoadOrder {
Ok(sorted)
}
}
#[derive(Error, Debug)]
pub enum LoadOrderError {
#[error("Failed to read game directory")]
Io(#[from] io::Error),
#[error("Failed to create libloot game")]
Creating(#[from] GameHandleCreationError),
#[error("Failed to add plugins to libloot")]
Loading(#[from] LoadPluginsError),
#[error("libloot failed to sort plugins")]
Sorting(#[from] SortPluginsError),
}