20 lines
390 B
C#
20 lines
390 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Projectile : MonoBehaviour
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{
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void Start()
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{
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}
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public void OnCollisionEnter(Collision collision){
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var bot = collision.collider?.transform.root.GetComponent<Bot>();
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if(bot != null){
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bot.hit();
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}
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Destroy(this.gameObject);
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}
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}
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