19 lines
369 B
C#
19 lines
369 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class JumpPad : MonoBehaviour
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{
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void Start()
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{
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}
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void OnTriggerEnter(Collider other){
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var characterController = other.GetComponent<Controls>();
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if (characterController != null){
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characterController.JumpPad();
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}
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}
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}
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