renamed some structs to make the private

This commit is contained in:
2025-11-20 15:44:28 +01:00
parent 34f55eccf0
commit 0e47fb6983
5 changed files with 15 additions and 15 deletions

View File

@@ -7,21 +7,21 @@ import (
"os"
)
type AssetState struct {
type assetState struct {
FilePath string
ImmichID string
}
type LocalState struct {
Assets []AssetState
type localState struct {
Assets []assetState
GameIDs map[string]string
}
func loadLocalState(filename string) (*LocalState, error) {
func loadLocalState(filename string) (*localState, error) {
file, err := os.Open(filename)
if err != nil {
if errors.Is(err, os.ErrNotExist) {
return &LocalState{Assets: []AssetState{}, GameIDs: map[string]string{}}, nil
return &localState{Assets: []assetState{}, GameIDs: map[string]string{}}, nil
}
return nil, err
}
@@ -31,7 +31,7 @@ func loadLocalState(filename string) (*LocalState, error) {
return nil, err
}
var data LocalState
var data localState
err = json.Unmarshal(content, &data)
if err != nil {
return nil, err
@@ -40,7 +40,7 @@ func loadLocalState(filename string) (*LocalState, error) {
return &data, nil
}
func saveLocalState(filename string, state LocalState) error {
func saveLocalState(filename string, state localState) error {
content, err := json.Marshal(state)
if err != nil {
return err