more like the csgo docker image
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@ -1,7 +1,6 @@
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FROM cm2network/steamcmd:latest
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FROM cm2network/steamcmd:latest
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RUN mkdir -p /home/steam/server
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COPY start.sh /home/steam/start.sh
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COPY start.sh /home/steam/start.sh
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VOLUME "/home/steam/server"
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WORKDIR /home/steam/
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WORKDIR /home/steam/
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ENTRYPOINT /home/steam/start.sh
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ENTRYPOINT /home/steam/start.sh
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@ -4,9 +4,13 @@ Left 4 dead 2 server.
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- 27015
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- 27015
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- 27015/udp
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- 27015/udp
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# Volumes
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You can create a volume at `/home/steam/server` to not redownload the game every time you make a change at the docker-compose file.
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# Configuration
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# Configuration
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The `server.cfg` gets created on the fly and gets filled with the enviroment variable starting with `CVAR_`.
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You can set ANY conVar you want simply by prefixing the enviroment with `CVAR_`.
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So for example to set the RCON password set the enviroment variable `CVAR_RCON_PASSWORD=password123`.
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So for example to set the RCON password set the enviroment variable `CVAR_RCON_PASSWORD=password123`.
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Try to avoid variables with the word `CVAR_` and avoid `=` in it.
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Try to avoid variables with the word `CVAR_` and avoid `=` in it.
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@ -10,9 +10,18 @@ services:
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- CVAR_SV_CONSISTENCY=1
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- CVAR_SV_CONSISTENCY=1
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- CAVR_SV_VOICEENABLE=1
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- CAVR_SV_VOICEENABLE=1
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- CVAR_MP_DISABLE_AUTOKICK=1
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- CVAR_MP_DISABLE_AUTOKICK=1
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volumes:
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- "MOTD_FILE_CONTENT=Put your MODT here. \n
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- ./motd.txt:/motd.txt:ro
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Multiline is also supported."
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- ./host:txt:/host.txt:ro
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- "HOST_FILE_CONTENT=Same with the host file \n
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lalalalal"
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ports:
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ports:
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- 27015:27015
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- 27015:27015
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- 27015:27015/udp
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- 27015:27015/udp
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volumes:
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- l4d2_game:/home/steam/server
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stdin_open: true
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tty: true
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volumes:
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l4d2_game:
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name: l4d2_game
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28
start.sh
28
start.sh
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set -e
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set -e
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echo "### Installing / Updateing l4d2 ###"
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/home/steam/steamcmd/steamcmd.sh +login anonymous +force_install_dir "$HOME/server" +app_update 222860 validate +quit
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/home/steam/steamcmd/steamcmd.sh +login anonymous +force_install_dir $HOME/server +app_update 222860 validate +quit
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echo -n "$MOTD_FILE_CONTENT" > "$HOME/server/left4dead2/motd.txt"
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echo "### Creating config ###"
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echo -n "$HOST_FILE_CONTENT" > "$HOME/server/left4dead2/host.txt"
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env | awk -F "=" '/^CVAR_/ {sub("CVAR_","",$1); print tolower($1),($2 ~ /^[0-9]+$/)?$2:"\""$2"\""}' > $HOME/server/left4dead2/cfg/server.cfg
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env | awk -F "=" '/^CVAR_/ {sub("CVAR_","",$1); print tolower($1),($2 ~ /^[0-9]+$/)?$2:"\""$2"\""}' > /home/steam/server/left4dead2/cfg/server.cfg
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echo "### Using follwing config: "
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cat /home/steam/server/left4dead2/cfg/server.cfg
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cat $HOME/server/left4dead2/cfg/server.cfg
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echo "###"
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echo "### Linking host and motd file ### "
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"$HOME/server/srcds_run" -console -game left4dead2 +maxplayers 16 -maxclients 16 -ip 0.0.0.0
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if [[ -f "/motd.txt" ]]; then
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rm $HOME/server/left4dead2/motd.txt
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ln -sf /motd.txt $HOME/server/left4dead2/motd.txt
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fi
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if [[ -f "/host.txt" ]]; then
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rm $HOME/server/left4dead2/host.txt
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ln -sf /host.txt $HOME/server/left4dead2/host.txt
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fi
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echo "### Starting l4d2 ###"
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$HOME/server/srcds_run -console -game left4dead2 +maxplayers 16 -maxclients 16 -ip 0.0.0.0 +map c1m1_hotel
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