fw-anwesenheit/src/feedback.rs
Djeeberjr 0f5ca88ae4 fixed many warning by removing unused imports
Removed a lot of imports — believe me, so many imports were totally
unnecessary. Nobody’s seen imports like these. Cleaned up the code, made
it faster, smarter, the best code. People are talking about it!
Tremendous work by me. Some say i am the best at it. It may be true.
2025-10-08 01:54:51 +02:00

234 lines
6.8 KiB
Rust

use embassy_time::{Duration, Timer};
use esp_hal::{peripherals, rmt::ConstChannelAccess};
use esp_hal_smartled::SmartLedsAdapterAsync;
use log::debug;
use smart_leds::SmartLedsWriteAsync;
use smart_leds::colors::{BLACK, GREEN, RED, YELLOW};
use smart_leds::{brightness, colors::BLUE};
use crate::{FEEDBACK_STATE, init};
#[derive(Copy, Clone, Debug)]
pub enum FeedbackState {
Ack,
Nack,
Error,
Startup,
WIFI,
Idle,
}
const LED_LEVEL: u8 = 255;
//TODO ERROR STATE: 1 Blink = unknows error, 3 Blink = no sd card
#[embassy_executor::task]
pub async fn feedback_task(
mut led: SmartLedsAdapterAsync<
ConstChannelAccess<esp_hal::rmt::Tx, 0>,
{ init::hardware::LED_BUFFER_SIZE },
>,
buzzer: peripherals::GPIO21<'static>,
) {
debug!("Starting feedback task");
let mut buzzer = init::hardware::setup_buzzer(buzzer);
loop {
let feedback_state = FEEDBACK_STATE.wait().await;
match feedback_state {
FeedbackState::Ack => {
led.write(brightness(
[GREEN; init::hardware::NUM_LEDS].into_iter(),
LED_LEVEL,
))
.await
.unwrap();
buzzer.set_high();
Timer::after(Duration::from_millis(100)).await;
buzzer.set_low();
Timer::after(Duration::from_millis(50)).await;
}
FeedbackState::Nack => {
led.write(brightness(
[YELLOW; init::hardware::NUM_LEDS].into_iter(),
LED_LEVEL,
))
.await
.unwrap();
buzzer.set_high();
Timer::after(Duration::from_millis(100)).await;
buzzer.set_low();
Timer::after(Duration::from_millis(100)).await;
buzzer.set_high();
Timer::after(Duration::from_millis(100)).await;
buzzer.set_low();
led.write(brightness(
[BLACK; init::hardware::NUM_LEDS].into_iter(),
LED_LEVEL,
))
.await
.unwrap();
}
FeedbackState::Error => {
led.write(brightness(
[RED; init::hardware::NUM_LEDS].into_iter(),
LED_LEVEL,
))
.await
.unwrap();
buzzer.set_high();
Timer::after(Duration::from_millis(500)).await;
buzzer.set_low();
Timer::after(Duration::from_millis(500)).await;
buzzer.set_high();
Timer::after(Duration::from_millis(500)).await;
buzzer.set_low();
}
FeedbackState::Startup => {
led.write(brightness(
[GREEN; init::hardware::NUM_LEDS].into_iter(),
LED_LEVEL,
))
.await
.unwrap();
buzzer.set_high();
Timer::after(Duration::from_millis(10)).await;
buzzer.set_low();
Timer::after(Duration::from_millis(10)).await;
buzzer.set_high();
Timer::after(Duration::from_millis(10)).await;
buzzer.set_low();
Timer::after(Duration::from_millis(50)).await;
buzzer.set_high();
Timer::after(Duration::from_millis(100)).await;
buzzer.set_low();
led.write(brightness(
[BLACK; init::hardware::NUM_LEDS].into_iter(),
LED_LEVEL,
))
.await
.unwrap();
}
FeedbackState::WIFI => {
led.write(brightness(
[BLUE; init::hardware::NUM_LEDS].into_iter(),
LED_LEVEL,
))
.await
.unwrap();
}
FeedbackState::Idle => {
led.write(brightness(
[GREEN; init::hardware::NUM_LEDS].into_iter(),
LED_LEVEL,
))
.await
.unwrap();
}
};
debug!("Feedback state: {:?}", feedback_state);
}
}
// async fn beep_ack() {
// buzzer.set_high();
// buzzer.set_low();
// //Timer::after(Duration::from_millis(100)).await;
// }
/* pub async fn failure(&mut self) {
let buzzer_handle = Self::beep_nak(&mut self.buzzer);
let led_handle = Self::flash_led_for_duration(&mut self.led, RED, LED_BLINK_DURATION);
let (buzzer_result, _) = join!(buzzer_handle, led_handle);
buzzer_result.unwrap_or_else(|err| { error!("Failed to buzz: {err}");
});
let _ = self.led_to_status();
}
pub async fn activate_error_state(&mut self) -> Result<()> {
self.led.turn_on(RED)?;
Self::beep_nak(&mut self.buzzer).await?;
Ok(())
}
pub async fn startup(&mut self){
self.device_status = DeviceStatus::Ready;
let led_handle = Self::flash_led_for_duration(&mut self.led, GREEN, Duration::from_secs(1));
let buzzer_handle = Self::beep_startup(&mut self.buzzer);
let (buzzer_result, led_result) = join!(buzzer_handle, led_handle);
buzzer_result.unwrap_or_else(|err| {
error!("Failed to buzz: {err}");
});
led_result.unwrap_or_else(|err| {
error!("Failed to blink led: {err}");
});
let _ = self.led_to_status();
}
async fn flash_led_for_duration(led: &mut L, color: RGB8, duration: Duration) -> Result<()> {
led.turn_on(color)?;
sleep(duration).await;
led.turn_off()?;
Ok(())
}
async fn beep_ack(buzzer: &mut B) -> Result<()> {
buzzer
.modulated_tone(1200.0, Duration::from_millis(100))
.await?;
sleep(Duration::from_millis(10)).await;
buzzer
.modulated_tone(2000.0, Duration::from_millis(50))
.await?;
Ok(())
}
async fn beep_nak(buzzer: &mut B) -> Result<()> {
buzzer
.modulated_tone(600.0, Duration::from_millis(150))
.await?;
sleep(Duration::from_millis(100)).await;
buzzer
.modulated_tone(600.0, Duration::from_millis(150))
.await?;
Ok(())
}
async fn beep_startup(buzzer: &mut B) -> Result<()> {
buzzer
.modulated_tone(523.0, Duration::from_millis(150))
.await?;
buzzer
.modulated_tone(659.0, Duration::from_millis(150))
.await?;
buzzer
.modulated_tone(784.0, Duration::from_millis(150))
.await?;
buzzer
.modulated_tone(1046.0, Duration::from_millis(200))
.await?;
sleep(Duration::from_millis(100)).await;
buzzer
.modulated_tone(784.0, Duration::from_millis(100))
.await?;
buzzer
.modulated_tone(880.0, Duration::from_millis(200))
.await?;
Ok(())
}
*/