added buzzer and rtc. rtc freeze the system, bevore interrupt can be initilized..

This commit is contained in:
Philipp_EndevourOS
2025-07-30 18:50:47 +02:00
parent c1b54920ff
commit 161ebf9bd2
9 changed files with 236 additions and 212 deletions

View File

@@ -1,180 +1,98 @@
use anyhow::Result;
use log::error;
use rgb::RGB8;
use smart_leds::colors::{GREEN, RED};
use std::time::Duration;
use tokio::{join, time::sleep};
use crate::hardware::{Buzzer, StatusLed};
#[cfg(not(feature = "mock_pi"))]
use crate::{hardware::GPIOBuzzer, hardware::SpiLed};
/* pub async fn failure(&mut self) {
let buzzer_handle = Self::beep_nak(&mut self.buzzer);
let led_handle = Self::flash_led_for_duration(&mut self.led, RED, LED_BLINK_DURATION);
#[cfg(feature = "mock_pi")]
use crate::hardware::{MockBuzzer, MockLed};
let (buzzer_result, _) = join!(buzzer_handle, led_handle);
const LED_BLINK_DURATION: Duration = Duration::from_secs(1);
buzzer_result.unwrap_or_else(|err| { error!("Failed to buzz: {err}");
});
pub enum DeviceStatus {
NotReady,
Ready,
HotspotEnabled,
let _ = self.led_to_status();
}
impl DeviceStatus {
pub fn color(&self) -> RGB8 {
match self {
Self::NotReady => RGB8::new(0, 0, 0),
Self::Ready => RGB8::new(0, 50, 0),
Self::HotspotEnabled => RGB8::new(0, 0, 50),
}
}
}
pub struct Feedback<B: Buzzer, L: StatusLed> {
device_status: DeviceStatus,
buzzer: B,
led: L,
pub async fn activate_error_state(&mut self) -> Result<()> {
self.led.turn_on(RED)?;
Self::beep_nak(&mut self.buzzer).await?;
Ok(())
}
impl<B: Buzzer, L: StatusLed> Feedback<B, L> {
pub async fn success(&mut self) {
let buzzer_handle = Self::beep_ack(&mut self.buzzer);
let led_handle = Self::flash_led_for_duration(&mut self.led, GREEN, LED_BLINK_DURATION);
let (buzzer_result, _) = join!(buzzer_handle, led_handle);
pub async fn startup(&mut self){
self.device_status = DeviceStatus::Ready;
buzzer_result.unwrap_or_else(|err| {
error!("Failed to buzz: {err}");
});
let led_handle = Self::flash_led_for_duration(&mut self.led, GREEN, Duration::from_secs(1));
let buzzer_handle = Self::beep_startup(&mut self.buzzer);
let _ = self.led_to_status();
}
let (buzzer_result, led_result) = join!(buzzer_handle, led_handle);
pub async fn failure(&mut self) {
let buzzer_handle = Self::beep_nak(&mut self.buzzer);
let led_handle = Self::flash_led_for_duration(&mut self.led, RED, LED_BLINK_DURATION);
buzzer_result.unwrap_or_else(|err| {
error!("Failed to buzz: {err}");
});
let (buzzer_result, _) = join!(buzzer_handle, led_handle);
led_result.unwrap_or_else(|err| {
error!("Failed to blink led: {err}");
});
buzzer_result.unwrap_or_else(|err| { error!("Failed to buzz: {err}");
});
let _ = self.led_to_status();
}
pub async fn activate_error_state(&mut self) -> Result<()> {
self.led.turn_on(RED)?;
Self::beep_nak(&mut self.buzzer).await?;
Ok(())
}
pub async fn startup(&mut self){
self.device_status = DeviceStatus::Ready;
let led_handle = Self::flash_led_for_duration(&mut self.led, GREEN, Duration::from_secs(1));
let buzzer_handle = Self::beep_startup(&mut self.buzzer);
let (buzzer_result, led_result) = join!(buzzer_handle, led_handle);
buzzer_result.unwrap_or_else(|err| {
error!("Failed to buzz: {err}");
});
led_result.unwrap_or_else(|err| {
error!("Failed to blink led: {err}");
});
let _ = self.led_to_status();
}
pub fn set_device_status(&mut self, status: DeviceStatus){
self.device_status = status;
let _ = self.led_to_status();
}
fn led_to_status(&mut self) -> Result<()> {
self.led.turn_on(self.device_status.color())
}
async fn flash_led_for_duration(led: &mut L, color: RGB8, duration: Duration) -> Result<()> {
led.turn_on(color)?;
sleep(duration).await;
led.turn_off()?;
Ok(())
}
async fn beep_ack(buzzer: &mut B) -> Result<()> {
buzzer
.modulated_tone(1200.0, Duration::from_millis(100))
.await?;
sleep(Duration::from_millis(10)).await;
buzzer
.modulated_tone(2000.0, Duration::from_millis(50))
.await?;
Ok(())
}
async fn beep_nak(buzzer: &mut B) -> Result<()> {
buzzer
.modulated_tone(600.0, Duration::from_millis(150))
.await?;
sleep(Duration::from_millis(100)).await;
buzzer
.modulated_tone(600.0, Duration::from_millis(150))
.await?;
Ok(())
}
async fn beep_startup(buzzer: &mut B) -> Result<()> {
buzzer
.modulated_tone(523.0, Duration::from_millis(150))
.await?;
buzzer
.modulated_tone(659.0, Duration::from_millis(150))
.await?;
buzzer
.modulated_tone(784.0, Duration::from_millis(150))
.await?;
buzzer
.modulated_tone(1046.0, Duration::from_millis(200))
.await?;
sleep(Duration::from_millis(100)).await;
buzzer
.modulated_tone(784.0, Duration::from_millis(100))
.await?;
buzzer
.modulated_tone(880.0, Duration::from_millis(200))
.await?;
Ok(())
}
let _ = self.led_to_status();
}
#[cfg(feature = "mock_pi")]
pub type FeedbackImpl = Feedback<MockBuzzer, MockLed>;
#[cfg(not(feature = "mock_pi"))]
pub type FeedbackImpl = Feedback<GPIOBuzzer, SpiLed>;
impl FeedbackImpl {
pub fn new() -> Result<Self> {
#[cfg(feature = "mock_pi")]
{
Ok(Feedback {
device_status: DeviceStatus::NotReady,
buzzer: MockBuzzer {},
led: MockLed {},
})
}
#[cfg(not(feature = "mock_pi"))]
{
Ok(Feedback {
device_status: DeviceStatus::NotReady,
buzzer: GPIOBuzzer::new_default()?,
led: SpiLed::new()?,
})
}
}
async fn flash_led_for_duration(led: &mut L, color: RGB8, duration: Duration) -> Result<()> {
led.turn_on(color)?;
sleep(duration).await;
led.turn_off()?;
Ok(())
}
async fn beep_ack(buzzer: &mut B) -> Result<()> {
buzzer
.modulated_tone(1200.0, Duration::from_millis(100))
.await?;
sleep(Duration::from_millis(10)).await;
buzzer
.modulated_tone(2000.0, Duration::from_millis(50))
.await?;
Ok(())
}
async fn beep_nak(buzzer: &mut B) -> Result<()> {
buzzer
.modulated_tone(600.0, Duration::from_millis(150))
.await?;
sleep(Duration::from_millis(100)).await;
buzzer
.modulated_tone(600.0, Duration::from_millis(150))
.await?;
Ok(())
}
async fn beep_startup(buzzer: &mut B) -> Result<()> {
buzzer
.modulated_tone(523.0, Duration::from_millis(150))
.await?;
buzzer
.modulated_tone(659.0, Duration::from_millis(150))
.await?;
buzzer
.modulated_tone(784.0, Duration::from_millis(150))
.await?;
buzzer
.modulated_tone(1046.0, Duration::from_millis(200))
.await?;
sleep(Duration::from_millis(100)).await;
buzzer
.modulated_tone(784.0, Duration::from_millis(100))
.await?;
buzzer
.modulated_tone(880.0, Duration::from_millis(200))
.await?;
Ok(())
}
*/