119 lines
5.4 KiB
XML
119 lines
5.4 KiB
XML
<config xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://qconsulting.ca/fo3/ModConfig5.0.xsd">
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<moduleName>iNeed - Food, Water and Sleep - Continued</moduleName>
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<installSteps order="Explicit">
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<installStep name="Options">
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<optionalFileGroups>
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<group name="0. Core" type="SelectAny">
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<plugins order="Explicit">
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<plugin name="Core Files">
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<description>
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Contains the main mod.
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</description>
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<image path="FOMod\screenshot.jpg"/>
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<files>
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<folder source="00 Core" destination="" priority="0"/>
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</files>
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<typeDescriptor>
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<type name="Required"/>
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</typeDescriptor>
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</plugin>
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</plugins>
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</group>
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<group name="1. Extended" type="SelectExactlyOne">
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<plugins order="Explicit">
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<plugin name="Full | Requires AE and Creation Club Fishing">
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<description>
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Requires AE and Creation Club Fishing. This option is not compatible with other mods that modify vanilla food, recipes and with 'Survival' mode! Enables snow collection from medium to large exterior snow drifts simply by activating them. Removes magic effect buffs and debuffs from most food and drink items. Removes the Salt Pile ingredient from cooked meat. Rebalances soup recipes by adding a water ingredient requirement and by changing the number of soups produced from 1 to 2. Innkeepers will now sometimes sell soups and Hearthfire foods.
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</description>
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<image path="FOMod\extended.jpg"/>
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<files>
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<folder source="01 Extended" destination="" priority="1"/>
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</files>
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<typeDescriptor>
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<type name="Optional"/>
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</typeDescriptor>
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</plugin>
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<plugin name="No Food Changes | Requires AE and Creation Club Fishing">
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<description>
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Requires AE and Creation Club Fishing. This option is not compatible with other mods that modify vanilla recipes and with 'Survival' mode! Enables snow collection from medium to large exterior snow drifts simply by activating them. Removes the Salt Pile ingredient from cooked meat. Rebalances soup recipes by adding a water ingredient requirement and by changing the number of soups produced from 1 to 2. Innkeepers will now sometimes sell soups and Hearthfire foods.
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</description>
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<image path="FOMod\extended.jpg"/>
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<files>
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<folder source="02 Extended - No Food" destination="" priority="1"/>
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</files>
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<typeDescriptor>
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<type name="Optional"/>
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</typeDescriptor>
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</plugin>
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<plugin name="No Food / No Recipe Changes | Requires AE and Creation Club Fishing">
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<description>
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Requires AE and Creation Club Fishing. Enables snow collection from medium to large exterior snow drifts simply by activating them. This option is compatible with all other mods that change "vanilla" cooking recipes, such as CACO or Cooking Expanded. Install it if such mods are installed, for better compatibility with iNeed.
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</description>
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<image path="FOMod\extended.jpg"/>
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<files>
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<folder source="03 Extended - No Food - No Recipes" destination="" priority="1"/>
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</files>
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<typeDescriptor>
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<type name="Optional"/>
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</typeDescriptor>
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</plugin>
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<plugin name="None">
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<description>
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iNeed - Extended will not be installed.
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</description>
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<image path="FOMod\extended.jpg"/>
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<typeDescriptor>
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<type name="Optional"/>
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</typeDescriptor>
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</plugin>
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</plugins>
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</group>
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<group name="2. Compatibility" type="SelectAny">
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<plugins order="Explicit">
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<plugin name="Nordic Snow">
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<description>
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Select this option if you have any version of iNeed - Extended installed along with Nordic Snow. This patch will match up the snow drift textures with the rest of the landscape modified by Nordic Snow.
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</description>
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<image path="FOMod\snow.jpg"/>
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<files>
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<folder source="10 Nordic Snow" destination="" priority="1"/>
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</files>
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<typeDescriptor>
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<type name="Optional"/>
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</typeDescriptor>
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</plugin>
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<plugin name="NobleSkyrimMod">
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<description>
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Select this option if you have any version of iNeed - Extended installed along with NobleSkyrimMod. This patch will match up the snow drift textures with the rest of the landscape modified by NobleSkyrimMod.
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</description>
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<image path="FOMod\snow.jpg"/>
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<files>
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<folder source="11 NobleSkyrimMod" destination="" priority="1"/>
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</files>
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<typeDescriptor>
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<type name="Optional"/>
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</typeDescriptor>
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</plugin>
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</plugins>
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</group>
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<group name="Optionals" type="SelectAny">
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<plugins order="Explicit">
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<plugin name="Dangerous Diseases">
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<description>
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All non-transformative diseases will be more unique, harder to cure and progress through 4 deadlier stages at random intervals. See mod description for more information.
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</description>
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<image path="FOMod\disease.jpg"/>
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<files>
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<folder source="12 Dangerous Diseases Converted" destination="" priority="1"/>
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</files>
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<typeDescriptor>
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<type name="Optional"/>
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</typeDescriptor>
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</plugin>
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</plugins>
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</group>
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</optionalFileGroups>
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</installStep>
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</installSteps>
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</config>
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