get mod game type
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@@ -93,6 +93,10 @@ impl ModConfig {
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pub fn nexus_id(&self) -> Option<&NexusID> {
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self.nexus_id.as_ref()
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}
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pub fn game(&self) -> GameType {
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self.game.clone()
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}
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}
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fn is_false(b: &bool) -> bool {
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