elevated state to App
This commit is contained in:
parent
4273b5c8ca
commit
d095488c74
@ -1,46 +1,49 @@
|
|||||||
import React, { useState } from "react"
|
import React from "react"
|
||||||
import RetakesConfig from "../types/RetakesConfig"
|
import RetakesConfig from "../types/RetakesConfig"
|
||||||
import Side from "../types/Side"
|
import Side from "../types/Side"
|
||||||
import CardComp from "./Card"
|
import CardComp from "./Card"
|
||||||
import DeckComp from "./Deck"
|
import DeckComp from "./Deck"
|
||||||
|
|
||||||
const AllDecks: React.FC = () => {
|
interface Props {
|
||||||
const [retakesConfig,setRetakesConfig] = useState(new RetakesConfig())
|
retakesConfig: RetakesConfig
|
||||||
|
onChange?: (newConfig: RetakesConfig)=>void
|
||||||
|
}
|
||||||
|
|
||||||
|
const AllDecks: React.FC<Props> = ({retakesConfig,onChange}) => {
|
||||||
return (
|
return (
|
||||||
<div>
|
<div>
|
||||||
<DeckComp title="CT Pistol" side={Side.CT} deck={retakesConfig.ctPistol}
|
<DeckComp title="CT Pistol" side={Side.CT} deck={retakesConfig.ctPistol}
|
||||||
onChange={(newDeck)=> setRetakesConfig(new RetakesConfig({...retakesConfig,...{ctPistol:newDeck}}))} />
|
onChange={(newDeck)=> onChange?.(new RetakesConfig({...retakesConfig,...{ctPistol:newDeck}}))} />
|
||||||
<DeckComp title="T Pistol" side={Side.T} deck={retakesConfig.tPistol}
|
<DeckComp title="T Pistol" side={Side.T} deck={retakesConfig.tPistol}
|
||||||
onChange={(newDeck)=> setRetakesConfig(new RetakesConfig({...retakesConfig,...{tPistol:newDeck}}))} />
|
onChange={(newDeck)=> onChange?.(new RetakesConfig({...retakesConfig,...{tPistol:newDeck}}))} />
|
||||||
|
|
||||||
<DeckComp title="CT Upgraded Pistol" side={Side.CT} deck={retakesConfig.ctUpgradedPistol}
|
<DeckComp title="CT Upgraded Pistol" side={Side.CT} deck={retakesConfig.ctUpgradedPistol}
|
||||||
onChange={(newDeck)=> setRetakesConfig(new RetakesConfig({...retakesConfig,...{ctUpgradedPistol:newDeck}}))} />
|
onChange={(newDeck)=> onChange?.(new RetakesConfig({...retakesConfig,...{ctUpgradedPistol:newDeck}}))} />
|
||||||
<DeckComp title="T Upgraded Pistol" side={Side.T} deck={retakesConfig.tUpgradedPistol}
|
<DeckComp title="T Upgraded Pistol" side={Side.T} deck={retakesConfig.tUpgradedPistol}
|
||||||
onChange={(newDeck)=> setRetakesConfig(new RetakesConfig({...retakesConfig,...{tUpgradedPistol:newDeck}}))} />
|
onChange={(newDeck)=> onChange?.(new RetakesConfig({...retakesConfig,...{tUpgradedPistol:newDeck}}))} />
|
||||||
|
|
||||||
<DeckComp title="CT Light" side={Side.CT} deck={retakesConfig.ctLight}
|
<DeckComp title="CT Light" side={Side.CT} deck={retakesConfig.ctLight}
|
||||||
onChange={(newDeck)=> setRetakesConfig(new RetakesConfig({...retakesConfig,...{ctLight:newDeck}}))} />
|
onChange={(newDeck)=> onChange?.(new RetakesConfig({...retakesConfig,...{ctLight:newDeck}}))} />
|
||||||
<DeckComp title="T Light" side={Side.T} deck={retakesConfig.tLight}
|
<DeckComp title="T Light" side={Side.T} deck={retakesConfig.tLight}
|
||||||
onChange={(newDeck)=> setRetakesConfig(new RetakesConfig({...retakesConfig,...{tLight:newDeck}}))} />
|
onChange={(newDeck)=> onChange?.(new RetakesConfig({...retakesConfig,...{tLight:newDeck}}))} />
|
||||||
|
|
||||||
<DeckComp title="CT Full" side={Side.CT} deck={retakesConfig.ctFull}
|
<DeckComp title="CT Full" side={Side.CT} deck={retakesConfig.ctFull}
|
||||||
onChange={(newDeck)=> setRetakesConfig(new RetakesConfig({...retakesConfig,...{ctFull:newDeck}}))} />
|
onChange={(newDeck)=> onChange?.(new RetakesConfig({...retakesConfig,...{ctFull:newDeck}}))} />
|
||||||
<DeckComp title="T Full" side={Side.T} deck={retakesConfig.tFull}
|
<DeckComp title="T Full" side={Side.T} deck={retakesConfig.tFull}
|
||||||
onChange={(newDeck)=> setRetakesConfig(new RetakesConfig({...retakesConfig,...{tFull:newDeck}}))} />
|
onChange={(newDeck)=> onChange?.(new RetakesConfig({...retakesConfig,...{tFull:newDeck}}))} />
|
||||||
|
|
||||||
<div className="flex">
|
<div className="flex">
|
||||||
<CardComp card={retakesConfig.ctEnemy} side={Side.T}
|
<CardComp card={retakesConfig.ctEnemy} side={Side.T}
|
||||||
onChange={(newCard)=>setRetakesConfig(new RetakesConfig({...retakesConfig,...{ctEnemy:newCard}}))} />
|
onChange={(newCard)=>onChange?.(new RetakesConfig({...retakesConfig,...{ctEnemy:newCard}}))} />
|
||||||
<CardComp card={retakesConfig.tEnemy} side={Side.CT}
|
<CardComp card={retakesConfig.tEnemy} side={Side.CT}
|
||||||
onChange={(newCard)=>setRetakesConfig(new RetakesConfig({...retakesConfig,...{tEnemy:newCard}}))} />
|
onChange={(newCard)=>onChange?.(new RetakesConfig({...retakesConfig,...{tEnemy:newCard}}))} />
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div className="flex">
|
<div className="flex">
|
||||||
<CardComp card={retakesConfig.ctBonus} side={Side.CT}
|
<CardComp card={retakesConfig.ctBonus} side={Side.CT}
|
||||||
onChange={(newCard)=>setRetakesConfig(new RetakesConfig({...retakesConfig,...{ctBonus:newCard}}))} />
|
onChange={(newCard)=>onChange?.(new RetakesConfig({...retakesConfig,...{ctBonus:newCard}}))} />
|
||||||
<CardComp card={retakesConfig.tBonus} side={Side.T}
|
<CardComp card={retakesConfig.tBonus} side={Side.T}
|
||||||
onChange={(newCard)=>setRetakesConfig(new RetakesConfig({...retakesConfig,...{tBonus:newCard}}))} />
|
onChange={(newCard)=>onChange?.(new RetakesConfig({...retakesConfig,...{tBonus:newCard}}))} />
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
)
|
)
|
||||||
|
@ -1,22 +1,16 @@
|
|||||||
import React from 'react';
|
import React, { useState } from 'react';
|
||||||
|
import RetakesConfig from '../types/RetakesConfig';
|
||||||
import AllDecks from './AllDecks';
|
import AllDecks from './AllDecks';
|
||||||
import MenuBar from './MenuBar';
|
import MenuBar from './MenuBar';
|
||||||
|
|
||||||
function App() {
|
function App() {
|
||||||
// const [CTDeck,setCTDeck] = useState<Deck>(new Deck(
|
|
||||||
// 2,new CardGroup(
|
const [retakesConfig,setRetakesConfig] = useState(new RetakesConfig())
|
||||||
// 2,new Card("AWE fake",false,false,Item.AWP,Item.DECOY),
|
|
||||||
// new Card("M4 Flash",true,true,Item.AK_47_M4,Item.FLASHBANG)
|
|
||||||
// ),
|
|
||||||
// new CardGroup(
|
|
||||||
// 3,new Card("One deag",true,false,Item.DESERT_EAGLE)
|
|
||||||
// )
|
|
||||||
// ))
|
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<div className="text-white">
|
<div className="text-white">
|
||||||
<MenuBar />
|
<MenuBar />
|
||||||
<AllDecks />
|
<AllDecks retakesConfig={retakesConfig} onChange={(newConfig)=>setRetakesConfig(newConfig)} />
|
||||||
</div>
|
</div>
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user