added fromObject method
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9e7b456400
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@ -15,8 +15,8 @@ const App: React.FC = () => {
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const retakesJSON = window.localStorage.getItem("retakesJSON")
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if (retakesJSON){
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try{
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const parsedConfig: RetakesConfig = JSON.parse(retakesJSON)
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setRetakesConfig(parsedConfig)
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const parsedConfig: Record<string,unknown> = JSON.parse(retakesJSON)
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setRetakesConfig(RetakesConfig.fromObject(parsedConfig))
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}catch(err){
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window.localStorage.removeItem("retakesJSON")
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}
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@ -16,6 +16,15 @@ class Card {
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public toCvar(): string {
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return `${this.title},${bToS(this.armor)},${bToS(this.helmet)},${this.items.join(",")}`
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}
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static fromObject(input: Record<string, unknown>): Card {
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return new Card(
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input.title as string,
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input.armor as boolean,
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input.helmet as boolean,
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...input.items as Item[]
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)
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}
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}
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/**
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@ -12,6 +12,13 @@ class CardGroup {
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public toCvar(): string {
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return `${this.numInDeck};${this.cards.map(e => e.toCvar()).join(";")}`
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}
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static fromObject(input: Record<string, unknown>): CardGroup{
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return new CardGroup(
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input.numInDeck as number,
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...(input.cards as Record<string, unknown>[]).map((e)=>Card.fromObject(e))
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)
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}
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}
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export default CardGroup
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@ -12,6 +12,13 @@ class Deck {
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public toCvar(): string {
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return `${this.numDefusers}|${this.cardGroups.map(e => e.toCvar()).join("|")}`
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}
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static fromObject(input: Record<string, unknown>): Deck{
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return new Deck(
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input.numDefusers as number,
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...(input.cardGroups as Record<string, unknown>[]).map((e)=>CardGroup.fromObject(e))
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)
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}
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}
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export default Deck
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@ -60,6 +60,7 @@ class RetakesConfig {
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}
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public toCvar(): string{
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console.debug("THIS:")
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return `mp_retake_ct_loadout_default_pistol_round "${this.ctPistol.toCvar()}"
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mp_retake_t_loadout_default_pistol_round "${this.tPistol.toCvar()}"
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mp_retake_ct_loadout_upgraded_pistol_round "${this.ctUpgradedPistol.toCvar()}"
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@ -75,6 +76,25 @@ mp_retake_t_loadout_bonus_card_availability "${this.tBonusAvailability.join(",")
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`
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}
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static fromObject(input: Record<string, unknown>): RetakesConfig {
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return new RetakesConfig({
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ctPistol: Deck.fromObject(input.ctPistol as Record<string, unknown>),
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tPistol: Deck.fromObject(input.tPistol as Record<string,unknown>),
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ctUpgradedPistol: Deck.fromObject(input.ctUpgradedPistol as Record<string,unknown>),
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tUpgradedPistol: Deck.fromObject(input.tUpgradedPistol as Record<string,unknown>),
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ctLight: Deck.fromObject(input.ctLight as Record<string,unknown>),
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tLight: Deck.fromObject(input.tLight as Record<string,unknown>),
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ctFull: Deck.fromObject(input.ctFull as Record<string,unknown>),
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tFull: Deck.fromObject(input.tFull as Record<string,unknown>),
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ctEnemy: Card.fromObject(input.ctEnemy as Record<string,unknown>),
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tEnemy: Card.fromObject(input.tEnemy as Record<string,unknown>),
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ctBonus: Card.fromObject(input.ctBonus as Record<string,unknown>),
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tBonus: Card.fromObject(input.tBonus as Record<string,unknown>),
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ctBonusAvailability: input.ctBonusAvailability as number[],
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tBonusAvailability: input.tBonusAvailability as number[],
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})
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}
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}
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export default RetakesConfig
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