refactor led calculations

This commit is contained in:
Niklas Kapelle 2023-10-17 13:58:46 +02:00
parent 539e8ff21d
commit 67c6a76c80
Signed by: niklas
GPG Key ID: 4EB651B36D841D16
5 changed files with 124 additions and 93 deletions

37
src/bomb.rs Normal file
View File

@ -0,0 +1,37 @@
const BOMB_MAX_TIME: u64 = 40_000;
const BOMB_BLINK_DURATION: u64 = 300;
const BOMB_BLINK_SPEED: u64 = 700;
pub struct Bomb {
last_up_planted: bool,
time_bomb_planted: u64,
}
impl Bomb {
pub fn new() -> Bomb{
Bomb {
last_up_planted: false,
time_bomb_planted: 0,
}
}
pub fn tick(&mut self, upstream: bool, delta_t: u64) -> u8 {
if upstream != self.last_up_planted {
// A bomb has been planted or defused reset the timer
self.time_bomb_planted = 0;
self.last_up_planted = upstream;
}
if upstream {
self.time_bomb_planted += delta_t;
let should_blink = (self.time_bomb_planted)
% (BOMB_BLINK_SPEED * (BOMB_MAX_TIME / self.time_bomb_planted).max(1))
< BOMB_BLINK_DURATION;
return if should_blink { 255 } else { 0 };
}
return 0;
}
}

12
src/curves.rs Normal file
View File

@ -0,0 +1,12 @@
pub fn qudratic_curve<T>(f64:x, f64:x2, f64: c) -> T
where T: Fn(f64) -> f64
{
return |x| x2 * x.powi(2) + x * x + c;
}
pub fn cubic_bezier<T>(p1: (f64,f64),p2: (f64,f64)) -> T
where T: Fn(f64) -> f64
{
return |x| (1.0 - x).powi(3) * p1.0 + 3.0 * (1.0 - x).powi(2) * x * p1.1 + 3.0 * (1.0 - x) * x.powi(2) * p2.0 + x.powi(3) * p2.1;
}

61
src/flash.rs Normal file
View File

@ -0,0 +1,61 @@
const FLASHED_X2: f64 = 0.00003113;
const FLASHED_X1: f64 = -0.17396053;
const FLASHED_X0: f64 = 244.51964267;
fn interpolate_flashed(time: u64) -> u8 {
if time == 0 {
return 0;
}
let y = FLASHED_X2 * (time as f64).powi(2) + FLASHED_X1 * (time as f64) + FLASHED_X0;
return y.min(255.0).round() as u8;
}
fn resolve_time_from_flashed(flashed: u8) -> u64 {
let discriminant = FLASHED_X1.powi(2) - 4.0 * FLASHED_X2 * (FLASHED_X0 - flashed as f64);
let x = (-FLASHED_X1 - discriminant.sqrt()) / (2.0 * FLASHED_X2);
return x.min(5000.0) as u64;
}
pub struct Flash {
last_up_flashed: u8, // Used to detect changes in upstream flashed
time_since_last_flashed: u64,
}
impl Flash {
pub fn new() -> Flash {
Flash {
last_up_flashed: 0,
time_since_last_flashed: 0,
}
}
pub fn tick(&mut self, upstream: u8, delta_t: u64) -> u8 {
// Count the time since the flash started to fade
if upstream > 0 && upstream < 255 {
self.time_since_last_flashed += delta_t;
}
if upstream == self.last_up_flashed {
// Upstream value hasn't changed
if upstream == 255 {
// Flash is at max
return 255;
} else if upstream == 0 {
// Flash is off
return 0;
} else {
// Flash is fading
return interpolate_flashed(self.time_since_last_flashed);
}
}
// Upstream value has changed
self.time_since_last_flashed = resolve_time_from_flashed(upstream);
self.last_up_flashed = upstream;
return upstream;
}
}

View File

@ -1,4 +1,4 @@
use super::state::State;
use super::{flash::Flash, bomb::Bomb,state::State};
use std::{sync::atomic::Ordering, thread};
fn build_led_package(len: u32, color: (u8, u8, u8)) -> Vec<u8> {
@ -15,109 +15,28 @@ fn build_led_package(len: u32, color: (u8, u8, u8)) -> Vec<u8> {
return packet;
}
const FLASHED_X2: f64 = 0.00003113;
const FLASHED_X1: f64 = -0.17396053;
const FLASHED_X0: f64 = 244.51964267;
const BOMB_MAX_TIME: u64 = 40_000;
const BOMB_BLINK_DURATION: u64 = 300;
const BOMB_BLINK_SPEED: u64 = 700;
fn interpolate_flashed(time: u64) -> u8 {
if time == 0 {
return 0;
}
let y = FLASHED_X2 * (time as f64).powi(2) + FLASHED_X1 * (time as f64) + FLASHED_X0;
return y.min(255.0).round() as u8;
}
fn resolve_time_from_flashed(flashed: u8) -> u64 {
let discriminant = FLASHED_X1.powi(2) - 4.0 * FLASHED_X2 * (FLASHED_X0 - flashed as f64);
let x = (-FLASHED_X1 - discriminant.sqrt()) / (2.0 * FLASHED_X2);
return x.min(5000.0) as u64;
}
pub fn led_loop(fps: u32, addr: &str, len: u32, state: State) {
pub fn led_loop(fps: u32, addr: &str, len: u32, state: State) -> ! {
let socket = std::net::UdpSocket::bind("0.0.0.0:0").unwrap();
let sleep_time: u64 = (1000 / fps).into();
let mut last_up_flashed: u8 = 0; // Used to detect changes in upstream flashed
let mut interpolated_flashed: u8;
let mut time_since_last_flashed: u64 = 0;
let mut last_up_planted: bool = false;
let mut time_bomb_planted: u64 = 0;
let mut flash = Flash::new();
let mut bomb = Bomb::new();
loop {
thread::sleep(std::time::Duration::from_millis(sleep_time));
let upstream_flashed = u8::try_from(state.flashed.load(Ordering::Relaxed)).unwrap_or(0);
let interpolated_flashed = flash.tick(upstream_flashed, sleep_time);
// Count the time since the flash started to fade
if upstream_flashed > 0 && upstream_flashed < 255 {
time_since_last_flashed += sleep_time;
}
let planted = state.bomb_planted.load(Ordering::Relaxed);
// let planted = true;
let bomb_blink = bomb.tick(planted, sleep_time);
if upstream_flashed == last_up_flashed {
// Upstream value hasn't changed
// Merge flashed and bomb blink
let color = (interpolated_flashed.max(bomb_blink), interpolated_flashed, interpolated_flashed);
if upstream_flashed == 255 {
// Flash is at max
interpolated_flashed = 255;
} else if upstream_flashed == 0 {
// Flash is off
interpolated_flashed = 0;
} else {
// Flash is fading
interpolated_flashed = interpolate_flashed(time_since_last_flashed);
}
} else {
// Upstream value has changed
time_since_last_flashed = resolve_time_from_flashed(upstream_flashed);
interpolated_flashed = upstream_flashed;
last_up_flashed = upstream_flashed;
}
let pack = build_led_package(
len,
(
interpolated_flashed,
interpolated_flashed,
interpolated_flashed,
),
);
socket.send_to(&pack, addr).unwrap();
// let planted = state.bomb_planted.load(Ordering::Relaxed);
let planted = true;
if planted != last_up_planted {
// A bomb has been planted or defused reset the timer
time_bomb_planted = 0;
last_up_planted = planted;
}
if planted {
time_bomb_planted += sleep_time;
println!("Time: {}", time_bomb_planted);
let should_blink = (time_bomb_planted) % (BOMB_BLINK_SPEED * (BOMB_MAX_TIME / time_bomb_planted).max(1)) < BOMB_BLINK_DURATION;
let color = if should_blink {
(255, 0, 0)
} else {
(0, 0, 0)
};
let pack = build_led_package(len, color);
socket.send_to(&pack, addr).unwrap();
let packet = build_led_package(len, color);
}
socket.send_to(&packet, addr).unwrap();
}
}

View File

@ -9,6 +9,8 @@ use std::thread;
mod gamestate;
mod led;
mod state;
mod flash;
mod bomb;
#[post("/gsi", data = "<data>")]
fn gsi(data: Json<gamestate::GamestateData>, gobal_state: &rocket::State<state::State>) -> Value {