led value interpolation for flashed
This commit is contained in:
parent
ccc3c01f2a
commit
08b0b655ed
100
src/led.rs
Normal file
100
src/led.rs
Normal file
@ -0,0 +1,100 @@
|
||||
use super::state::State;
|
||||
use std::{sync::atomic::Ordering, thread};
|
||||
|
||||
fn build_led_package(len: u32, color: (u8, u8, u8)) -> Vec<u8> {
|
||||
let mut packet: Vec<u8> = vec![1, 1];
|
||||
|
||||
// loop through leds
|
||||
for i in 0..len {
|
||||
packet.push(i as u8);
|
||||
packet.push(color.0);
|
||||
packet.push(color.1);
|
||||
packet.push(color.2);
|
||||
}
|
||||
|
||||
return packet;
|
||||
}
|
||||
|
||||
const FLASHED_X2: f64 = 0.00003113;
|
||||
const FLASHED_X1: f64 = -0.17396053;
|
||||
const FLASHED_X0: f64 = 244.51964267;
|
||||
|
||||
fn interpolate_flashed(time: u64) -> u8 {
|
||||
if time == 0 {
|
||||
return 0;
|
||||
}
|
||||
|
||||
let y = FLASHED_X2 * (time as f64).powi(2) + FLASHED_X1 * (time as f64) + FLASHED_X0;
|
||||
|
||||
return y.min(255.0).round() as u8;
|
||||
}
|
||||
|
||||
fn resolve_time_from_flashed(flashed: u8) -> u64 {
|
||||
let discriminant = FLASHED_X1.powi(2) - 4.0 * FLASHED_X2 * (FLASHED_X0 - flashed as f64);
|
||||
|
||||
let x = (-FLASHED_X1 - discriminant.sqrt()) / (2.0 * FLASHED_X2);
|
||||
return x as u64;
|
||||
}
|
||||
|
||||
pub fn led_loop(fps: u32, addr: &str, len: u32, state: State) {
|
||||
let socket = std::net::UdpSocket::bind("0.0.0.0:0").unwrap();
|
||||
let sleep_time: u64 = (1000 / fps).into();
|
||||
|
||||
let mut last_up_flashed: u8 = 0; // Used to detect changes in upstream flashed
|
||||
let mut interpolated_flashed: u8;
|
||||
let mut time_since_last_flashed: u64 = 0;
|
||||
|
||||
loop {
|
||||
thread::sleep(std::time::Duration::from_millis(sleep_time));
|
||||
|
||||
let upstream_flashed = u8::try_from(state.flashed.load(Ordering::Relaxed)).unwrap_or(0);
|
||||
|
||||
// Count the time since the flash started to fade
|
||||
if upstream_flashed > 0 && upstream_flashed < 255 {
|
||||
time_since_last_flashed += sleep_time;
|
||||
}
|
||||
|
||||
if upstream_flashed == last_up_flashed {
|
||||
// Upstream value hasn't changed
|
||||
|
||||
if upstream_flashed == 255 {
|
||||
// Flash is at max
|
||||
interpolated_flashed = 255;
|
||||
} else if upstream_flashed == 0 {
|
||||
// Flash is off
|
||||
interpolated_flashed = 0;
|
||||
} else {
|
||||
// Flash is fading
|
||||
interpolated_flashed = interpolate_flashed(time_since_last_flashed);
|
||||
}
|
||||
} else {
|
||||
// Upstream value has changed
|
||||
|
||||
time_since_last_flashed = resolve_time_from_flashed(upstream_flashed);
|
||||
interpolated_flashed = upstream_flashed;
|
||||
last_up_flashed = upstream_flashed;
|
||||
}
|
||||
|
||||
if upstream_flashed > 0 || interpolated_flashed > 0 {
|
||||
println!("{},{}", upstream_flashed, interpolated_flashed);
|
||||
}
|
||||
|
||||
let pack = build_led_package(
|
||||
len,
|
||||
(
|
||||
interpolated_flashed,
|
||||
interpolated_flashed,
|
||||
interpolated_flashed,
|
||||
),
|
||||
);
|
||||
socket.send_to(&pack, addr).unwrap();
|
||||
|
||||
// let planted = state.bomb_planted.load(Ordering::Relaxed);
|
||||
|
||||
// if planted {
|
||||
// let packet = build_led_package(len, (255, 0, 0));
|
||||
// socket.send_to(&packet, addr).unwrap();
|
||||
// continue;
|
||||
// }
|
||||
}
|
||||
}
|
64
src/main.rs
64
src/main.rs
@ -1,32 +1,17 @@
|
||||
#[macro_use]
|
||||
extern crate rocket;
|
||||
use std::sync::atomic::AtomicBool;
|
||||
use std::sync::atomic::AtomicU16;
|
||||
use std::sync::atomic::Ordering;
|
||||
use std::sync::Arc;
|
||||
|
||||
use rocket::serde::json::{json, Json, Value};
|
||||
use state::State;
|
||||
use std::thread;
|
||||
|
||||
mod gamestate;
|
||||
|
||||
#[derive(Clone)]
|
||||
struct State {
|
||||
flashed: Arc<AtomicU16>,
|
||||
bomb_planted: Arc<AtomicBool>,
|
||||
}
|
||||
|
||||
impl State {
|
||||
fn new() -> State {
|
||||
State {
|
||||
flashed: Arc::new(AtomicU16::new(0)),
|
||||
bomb_planted: Arc::new(AtomicBool::new(false)),
|
||||
}
|
||||
}
|
||||
}
|
||||
mod led;
|
||||
mod state;
|
||||
|
||||
#[post("/gsi", data = "<data>")]
|
||||
fn gsi(data: Json<gamestate::GamestateData>, gobal_state: &rocket::State<State>) -> Value {
|
||||
fn gsi(data: Json<gamestate::GamestateData>, gobal_state: &rocket::State<state::State>) -> Value {
|
||||
let flashed = match &data.player {
|
||||
Some(player) => match &player.state {
|
||||
Some(state) => state.flashed,
|
||||
@ -53,20 +38,6 @@ fn gsi(data: Json<gamestate::GamestateData>, gobal_state: &rocket::State<State>)
|
||||
json!({ "status": "ok"})
|
||||
}
|
||||
|
||||
fn build_led_package(len: u32, color: (u8, u8, u8)) -> Vec<u8> {
|
||||
let mut packet: Vec<u8> = vec![1, 1];
|
||||
|
||||
// loop through leds
|
||||
for i in 0..len {
|
||||
packet.push(i as u8);
|
||||
packet.push(color.0);
|
||||
packet.push(color.1);
|
||||
packet.push(color.2);
|
||||
}
|
||||
|
||||
return packet;
|
||||
}
|
||||
|
||||
#[launch]
|
||||
fn rocket() -> _ {
|
||||
let state: State = State::new();
|
||||
@ -74,26 +45,13 @@ fn rocket() -> _ {
|
||||
let addr = "192.168.0.59:21324";
|
||||
|
||||
thread::spawn(move || {
|
||||
let socket = std::net::UdpSocket::bind("0.0.0.0:0").unwrap();
|
||||
loop {
|
||||
thread::sleep(std::time::Duration::from_millis(50));
|
||||
|
||||
let flashed = u8::try_from(state_clone.flashed.load(Ordering::Relaxed)).unwrap_or(0);
|
||||
if flashed > 0 {
|
||||
let packet = build_led_package(36, (flashed, flashed, flashed));
|
||||
socket.send_to(&packet, addr).unwrap();
|
||||
continue;
|
||||
}
|
||||
|
||||
let planted = state_clone.bomb_planted.load(Ordering::Relaxed);
|
||||
|
||||
if planted {
|
||||
let packet = build_led_package(36, (255, 0, 0));
|
||||
socket.send_to(&packet, addr).unwrap();
|
||||
continue;
|
||||
}
|
||||
}
|
||||
led::led_loop(30,addr,36, state_clone);
|
||||
});
|
||||
|
||||
rocket::build().manage(state).mount("/", routes![gsi])
|
||||
let figment = rocket::figment::Figment::from(rocket::Config::default())
|
||||
.merge(("log_level", "critical"));
|
||||
|
||||
rocket::custom(figment)
|
||||
.manage(state)
|
||||
.mount("/", routes![gsi])
|
||||
}
|
||||
|
16
src/state.rs
Normal file
16
src/state.rs
Normal file
@ -0,0 +1,16 @@
|
||||
use std::sync::{atomic::{AtomicU16, AtomicBool}, Arc};
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct State {
|
||||
pub flashed: Arc<AtomicU16>,
|
||||
pub bomb_planted: Arc<AtomicBool>,
|
||||
}
|
||||
|
||||
impl State {
|
||||
pub fn new() -> State {
|
||||
State {
|
||||
flashed: Arc::new(AtomicU16::new(0)),
|
||||
bomb_planted: Arc::new(AtomicBool::new(false)),
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user