improved Routing
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@ -8,7 +8,7 @@ using tink.CoreApi;
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@:structInit typedef Route = {
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interf:INetworkInterface,
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rep: NetworkID,
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rep:NetworkID,
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cost:Int
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}
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@ -21,13 +21,13 @@ class Routing {
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**/
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public static var instance:Routing;
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public static inline final UPDATE_WAIT_TIME:Float = 3;
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public static inline final UPDATE_WAIT_TIME:Float = 1;
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public final onNewNeigbor:Signal<Int>;
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private final onNewNeigborTrigger:SignalTrigger<NetworkID> = Signal.trigger();
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private final routingTable:Map<NetworkID, Route> = new Map();
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private var routeUpdateInQueue: Bool = false;
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private var routeUpdateInQueue:Bool = false;
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@:allow(kernel.Init)
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private function new() {
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@ -36,38 +36,35 @@ class Routing {
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@:allow(kernel.Init)
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private function init() {
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routingTable.set(Net.instance.networkID,{interf: Loopback.instance,cost:0,rep:Net.instance.networkID});
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for (modem in Peripheral.instance.getModems()) {
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modem.send(Net.BRODCAST_PORT, Net.instance.networkID, newRoutDiscoverPackage());
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}
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routingTable.set(Net.instance.networkID, {interf: Loopback.instance, cost: 0, rep: Net.instance.networkID});
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brodcastRoutingTable();
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}
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/**
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Prepares an brodcast of the current routing table. If a brodcast is already in queue it will be ignored.
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After UPDATE_WAIT_TIME seconds the routing table will be brodcasted. This is done to prevent spamming the network.
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**/
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private function prepareRouteUpdate() {
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if (this.routeUpdateInQueue){
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if (this.routeUpdateInQueue) {
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return;
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}
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this.routeUpdateInQueue = true;
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new Timer(UPDATE_WAIT_TIME,()->{
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brodcastUpdatedRoutes();
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new Timer(UPDATE_WAIT_TIME, () -> {
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brodcastRoutingTable();
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this.routeUpdateInQueue = false;
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});
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}
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private function brodcastUpdatedRoutes() {
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var pack: Package = {
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type: RouteDiscoverUpdate(genRouteList()),
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toID: Net.BRODCAST_PORT,
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msgID: null,
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fromID: Net.instance.networkID,
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data: null,
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ttl: 0, // Prevent forwarding
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};
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/**
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Brodcast the current routing table to all peers.
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**/
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private function brodcastRoutingTable() {
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var pack = newRoutDiscoverPackage();
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for (modem in Peripheral.instance.getModems()) {
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modem.send(Net.BRODCAST_PORT, Net.instance.networkID,pack);
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modem.send(Net.BRODCAST_PORT, Net.instance.networkID, pack);
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}
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}
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@ -76,22 +73,22 @@ class Routing {
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**/
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@:allow(kernel.net.Net)
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private function handleRoutePackage(pack:Package, interf:INetworkInterface):Void {
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addPossibleRoute(pack.fromID,interf,0,pack.fromID);
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addPossibleRoute(pack.fromID, interf, 0, pack.fromID);
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var shouldRespond: Bool = switch pack.type {
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var shouldRespond:Bool = switch pack.type {
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case RouteDiscoverResponse(routes):
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for (route in routes) {
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addPossibleRoute(route.id,interf,route.cost,pack.fromID);
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addPossibleRoute(route.id, interf, route.cost, pack.fromID);
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}
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false;
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case RouteDiscover(routes):
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for (route in routes) {
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addPossibleRoute(route.id,interf,route.cost,pack.fromID);
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addPossibleRoute(route.id, interf, route.cost, pack.fromID);
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}
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true;
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case RouteDiscoverUpdate(routes):
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for (route in routes) {
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addPossibleRoute(route.id,interf,route.cost,pack.fromID);
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addPossibleRoute(route.id, interf, route.cost, pack.fromID);
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}
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false;
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default:
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@ -99,7 +96,7 @@ class Routing {
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false;
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};
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if (!shouldRespond){
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if (!shouldRespond) {
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return;
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}
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@ -113,12 +110,15 @@ class Routing {
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ttl: 0, // Prevent forwarding
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}
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interf.send(response.toID,Net.instance.networkID,response);
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interf.send(response.toID, Net.instance.networkID, response);
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}
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private function genRouteList(): Array<{id:NetworkID,cost:Int}> {
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var routes: Array<{id:NetworkID,cost:Int}> = [];
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for (k => v in this.routingTable){
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/**
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Generate a list of routes to send to a peer based on the current routing table.
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**/
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private function genRouteList():Array<{id:NetworkID, cost:Int}> {
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var routes:Array<{id:NetworkID, cost:Int}> = [];
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for (k => v in this.routingTable) {
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routes.push({
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id: k,
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cost: v.cost
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@ -144,36 +144,36 @@ class Routing {
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Called when a route to a client has been disoverd.
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Its possible to be called multiple times with the same id but different addr.
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**/
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private function addPossibleRoute(toID:Int, interf:INetworkInterface, cost:Int, rep: NetworkID) {
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if (toID == Net.instance.networkID){
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private function addPossibleRoute(toID:Int, interf:INetworkInterface, cost:Int, rep:NetworkID) {
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if (toID == Net.instance.networkID) {
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return;
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}
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var fullCost = cost+interf.getBaseRoutingCost();
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var fullCost = cost + interf.getBaseRoutingCost();
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if (this.routingTable.exists(toID)){
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if (this.routingTable[toID].cost > fullCost){
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this.routingTable[toID] = {interf:interf,cost:cost + interf.getBaseRoutingCost(),rep: rep};
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if (this.routingTable.exists(toID)) {
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if (this.routingTable[toID].cost > fullCost) {
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this.routingTable[toID] = {interf: interf, cost: cost + interf.getBaseRoutingCost(), rep: rep};
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this.prepareRouteUpdate();
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}
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}else{
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this.routingTable[toID] = {interf:interf,cost:cost + interf.getBaseRoutingCost(),rep: rep};
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} else {
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this.routingTable[toID] = {interf: interf, cost: cost + interf.getBaseRoutingCost(), rep: rep};
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this.onNewNeigborTrigger.trigger(toID);
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this.prepareRouteUpdate();
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}
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}
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public function getRouteToID(networkID:NetworkID):{interf: INetworkInterface, rep: NetworkID} {
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public function getRouteToID(networkID:NetworkID):{interf:INetworkInterface, rep:NetworkID} {
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if (networkID == Net.instance.networkID) {
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return {interf: Loopback.instance,rep: Net.instance.networkID};
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return {interf: Loopback.instance, rep: Net.instance.networkID};
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}
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var route = this.routingTable[networkID];
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var route:Null<Route> = this.routingTable[networkID];
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if (route == null){
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if (route == null) {
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return null;
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}else{
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return {interf: route.interf,rep: route.rep};
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} else {
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return {interf: route.interf, rep: route.rep};
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}
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}
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