pass events to ui element

This commit is contained in:
Djeeberjr 2022-03-04 00:59:02 +01:00
parent bddb80c42d
commit 3b6bc85271
4 changed files with 57 additions and 31 deletions

View File

@ -1,10 +0,0 @@
package lib.ui.reactive;
using tink.CoreApi;
import util.Vec.Vec2;
interface IElement {
public function render(bounds:Vec2<Int>):Canvas;
public var changed(default, null):Signal<Noise>;
}

View File

@ -1,31 +1,48 @@
package lib.ui.reactive;
import util.Rect;
import kernel.Log;
import util.Color;
import util.Vec.Vec2;
import kernel.ui.WindowContext;
using tink.CoreApi;
class ReactiveUI {
private final context:WindowContext;
private final children:Array<IElement>;
private final children:Array<UIElement>;
private var elementMap: Map<Rect,UIElement> = new Map();
public function new(context:WindowContext, children:Array<IElement>) {
public function new(context:WindowContext, children:Array<UIElement>) {
this.context = context;
this.children = children;
for (child in children) {
child.changed.handle(v -> {
child.changed.handle(_ -> {
context.reset();
render();
});
}
setupEvents();
}
private function setupEvents() {
context.clickSignal.handle(params ->{
for (k => v in this.elementMap){
if (k.isInside(params.pos)){
v.handleClickEvent(params.pos,params.button);
}
}
});
}
public function render() {
var size = context.getSize();
var result = renderChildren(children, size);
this.elementMap = result.map;
var screen = renderChildren(children, size);
writeToContext(screen);
writeToContext(result.canvas);
}
private function writeToContext(screen:Canvas) {
@ -62,8 +79,9 @@ class ReactiveUI {
}
}
public static function renderChildren(children:Array<IElement>, bounds:Vec2<Int>):Canvas {
var rtn:Canvas = new Canvas();
public static function renderChildren(children:Array<UIElement>, bounds:Vec2<Int>):{canvas: Canvas, map: Map<Rect,UIElement>} {
var canvas:Canvas = new Canvas();
var elementMap: Map<Rect,UIElement> = new Map();
var writePoint:Vec2<Int> = {x: 0, y: 0};
@ -79,11 +97,12 @@ class ReactiveUI {
y: bounds.y - writePoint.y
});
rtn.combine(childRender, writePoint);
canvas.combine(childRender, writePoint);
elementMap.set(new Rect(writePoint,{x: childRender.maxWidth(), y: writePoint.y + childRender.hight()}),child);
writePoint = {x: 0, y: writePoint.y + childRender.hight()};
}
return rtn;
return {canvas: canvas,map: elementMap};
}
}

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@ -1,5 +1,7 @@
package lib.ui.reactive;
import kernel.Log;
import kernel.ButtonType;
import util.Observable;
using tink.CoreApi;
@ -7,17 +9,13 @@ import util.Color;
import util.Vec.Vec2;
import util.MathI;
class TextElement implements IElement {
public var changed(default, null):Signal<Noise>;
private var changedTrigger:SignalTrigger<Noise>;
class TextElement extends UIElement {
private final text:Observable<String>;
private final bg:Color;
private final fg:Color;
public function new(text:Observable<String>, ?background:Color = Black, ?textColor:Color = White) {
setupTrigger();
super();
this.text = text;
this.bg = background;
@ -28,11 +26,6 @@ class TextElement implements IElement {
});
}
private function setupTrigger() {
changedTrigger = Signal.trigger();
changed = changedTrigger.asSignal();
}
public function render(bounds:Vec2<Int>):Canvas {
var rtn = new Canvas();
@ -45,4 +38,8 @@ class TextElement implements IElement {
return rtn;
}
public override function handleClickEvent(pos: Vec2<Int>,button: ButtonType):Void {
Log.debug('Click: ${this.text.get()}');
}
}

View File

@ -0,0 +1,20 @@
package lib.ui.reactive;
import kernel.Log;
import kernel.ButtonType;
import util.Vec.Vec2;
using tink.CoreApi;
abstract class UIElement {
abstract public function render(bounds:Vec2<Int>):Canvas;
public var changed(default, null):Signal<Noise>;
private final changedTrigger:SignalTrigger<Noise> = Signal.trigger();
public function new() {
changed = changedTrigger.asSignal();
}
public function handleClickEvent(pos: Vec2<Int>,button: ButtonType):Void {
}
}