made GPS and INS a static class
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5a9d463192
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3b3c69ee56
@ -39,7 +39,7 @@ class GPS extends CLIAppBase {
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handle.writeLine("Accuracy: High");
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}
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var ins = INS.instance.getHeading();
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var ins = INS.getHeading();
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if (ins != null) {
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handle.writeLine('INS heading: ${ins.x} y:${ins.y} z:${ins.z}');
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} else {
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@ -61,7 +61,7 @@ class GPS extends CLIAppBase {
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});
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registerAsyncSubcommand("ins",(args)->{
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return INS.instance.align().map((_)->{
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return INS.align().map((_)->{
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handle.writeLine("INS aligned");
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return true;
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});
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@ -38,7 +38,6 @@ class Init {
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Net.init();
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GPS.init();
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INS.instance = new INS();
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// Register default terminate handler
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KernelEvents.onTerminate.handle(_->{
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@ -7,46 +7,39 @@ import lib.Pos3;
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using tink.CoreApi;
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class INS {
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public static var instance:INS;
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private var heading: Null<Pos3> = null;
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private var alingment: Int = 1; // 0 = degraded, 1 = not aligned, 2 = aligned
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@:allow(kernel.Init)
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private function new() {
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}
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private static var heading: Null<Pos3> = null;
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private static var alingment: Int = 1; // 0 = degraded, 1 = not aligned, 2 = aligned
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@:allow(kernel.turtle.Turtle)
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private function moveForward() {
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private static function moveForward() {
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if (heading == null) {
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this.alingment = 0;
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alingment = 0;
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return;
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}
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move(heading);
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}
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@:allow(kernel.turtle.Turtle)
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private function moveBackward() {
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private static function moveBackward() {
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if (heading == null) {
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this.alingment = 0;
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alingment = 0;
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return;
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}
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move(heading.negate());
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}
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@:allow(kernel.turtle.Turtle)
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private function moveUp() {
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private static function moveUp() {
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move({x: 0, y: 1, z: 0});
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}
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@:allow(kernel.turtle.Turtle)
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private function moveDown() {
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private static function moveDown() {
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move({x: 0, y: -1, z: 0});
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}
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@:allow(kernel.turtle.Turtle)
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private function turnLeft() {
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private static function turnLeft() {
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if (heading == null) return;
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if (heading.x == 0 && heading.z == -1) {
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heading = {x: -1, y: 0, z: 0};
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@ -60,7 +53,7 @@ class INS {
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}
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@:allow(kernel.turtle.Turtle)
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private function turnRight() {
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private static function turnRight() {
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if (heading == null) return;
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if (heading.x == 0 && heading.z == -1) {
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heading = {x: 1, y: 0, z: 0};
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@ -73,18 +66,18 @@ class INS {
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}
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}
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private function move(dir: Null<Pos3>) {
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private static function move(dir: Null<Pos3>) {
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Log.debug('INS move: $dir');
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var pos = GPS.getPosition();
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var newPos = pos + dir;
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GPS.setINSPosition(newPos);
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}
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public function getHeading():Null<Pos3> {
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public static function getHeading():Null<Pos3> {
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return heading;
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}
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public function align(): Promise<Noise> {
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public static function align(): Promise<Noise> {
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Log.info("Aligning INS");
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return new Promise<Noise>((resolve,reject)->{
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@ -118,14 +111,14 @@ class INS {
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return;
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}
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var heading = calcHeading(pos1,pos2,moved);
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if (heading == null) {
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var cHeading = calcHeading(pos1,pos2,moved);
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if (cHeading == null) {
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Log.error("Can't calculate heading");
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reject(new Error("Can't calculate heading"));
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return;
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}
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this.heading = heading;
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heading = cHeading;
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moveBack(moved);
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GPS.setINSPosition(pos1);
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@ -138,7 +131,7 @@ class INS {
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}
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// -1 = not moved, 0 = back, 1 = forward, 2 = left, 3 = right
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private function tryMoving():Int {
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private static function tryMoving():Int {
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if (Turtle.instance.back().isSuccess()) {
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return 0;
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} else if (Turtle.instance.forward().isSuccess()) {
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@ -156,7 +149,7 @@ class INS {
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}
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}
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private function calcHeading(pos1: Pos3,pos2:Pos3,moved:Int): Null<Pos3> {
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private static function calcHeading(pos1: Pos3,pos2:Pos3,moved:Int): Null<Pos3> {
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if (moved == 0) {
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return pos1 - pos2;
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} else if (moved == 1) {
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@ -170,7 +163,7 @@ class INS {
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}
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}
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private function moveBack(moved:Int) {
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private static function moveBack(moved:Int) {
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if (moved == 0) {
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Turtle.instance.forward();
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// cc.Turtle.forward();
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@ -190,7 +183,7 @@ class INS {
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}
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}
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private function rotatePos3ToRight(pos:Pos3):Pos3 {
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private static function rotatePos3ToRight(pos:Pos3):Pos3 {
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if (pos.x == 0 && pos.z == -1) {
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return {x: 1, y: 0, z: 0};
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} else if (pos.x == -1 && pos.z == 0) {
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@ -204,7 +197,7 @@ class INS {
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}
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}
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private function rotatePos3ToLeft(pos3:Pos3):Pos3 {
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private static function rotatePos3ToLeft(pos3:Pos3):Pos3 {
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return rotatePos3ToRight(rotatePos3ToRight(rotatePos3ToRight(pos3)));
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}
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@ -36,42 +36,42 @@ class Turtle {
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public function forward():Outcome<Noise, String> {
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var r = cc.Turtle.forward();
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var r2 = conterToOutcome(r);
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if (r2.isSuccess()) INS.instance.moveForward();
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if (r2.isSuccess()) INS.moveForward();
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return r2;
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}
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public function back():Outcome<Noise, String> {
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var r = cc.Turtle.back();
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var r2 = conterToOutcome(r);
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if (r2.isSuccess()) INS.instance.moveBackward();
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if (r2.isSuccess()) INS.moveBackward();
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return r2;
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}
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public function up():Outcome<Noise, String> {
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var r = cc.Turtle.up();
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var r2 = conterToOutcome(r);
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if (r2.isSuccess()) INS.instance.moveUp();
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if (r2.isSuccess()) INS.moveUp();
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return r2;
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}
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public function down():Outcome<Noise, String> {
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var r = cc.Turtle.down();
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var r2 = conterToOutcome(r);
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if (r2.isSuccess()) INS.instance.moveDown();
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if (r2.isSuccess()) INS.moveDown();
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return r2;
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}
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public function turnLeft():Outcome<Noise, String> {
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var r = cc.Turtle.turnLeft();
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var r2 = conterToOutcome(r);
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if (r2.isSuccess()) INS.instance.turnRight();
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if (r2.isSuccess()) INS.turnRight();
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return r2;
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}
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public function turnRight():Outcome<Noise, String> {
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var r = cc.Turtle.turnRight();
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var r2 = conterToOutcome(r);
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if (r2.isSuccess()) INS.instance.turnRight();
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if (r2.isSuccess()) INS.turnRight();
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return r2;
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}
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