changed revive multiblock
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@ -42,14 +42,16 @@ public class RevivePlayer{
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}});
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}});
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IBlockComponent head = new SingleBlock(Material.PLAYER_HEAD);
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IBlockComponent head = new SingleBlock(Material.PLAYER_HEAD);
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IBlockComponent air = new SingleBlock(Material.AIR);
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IBlockComponent air = new SingleBlock(Material.AIR);
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IBlockComponent obsidian = new SingleBlock(Material.CRYING_OBSIDIAN);
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IBlockComponent dia = new SingleBlock(Material.DIAMOND_BLOCK);
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return new MultiblockStructure(
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return new MultiblockStructure(
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Arrays.asList(
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Arrays.asList(
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// Bottom layer
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// Bottom layer
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Arrays.asList(
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Arrays.asList(
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Arrays.asList(gold, gold, gold),
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Arrays.asList(gold, obsidian, gold),
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Arrays.asList(gold, gold, gold),
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Arrays.asList(obsidian, dia, obsidian),
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Arrays.asList(gold, gold, gold)
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Arrays.asList(gold, obsidian, gold)
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),
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),
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// Mid layer
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// Mid layer
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