bukkit-hc-revive/README.md

44 lines
1.7 KiB
Markdown
Raw Normal View History

2020-06-26 14:12:15 +00:00
# bukkit-template
This is a template for bukkit plugins. It contains some example code with a `/ping` command, a gradle build
configuration and a docker-compose file for easy testing.
# Befor you start
Make sure the minecraft version is set in `build.gradle`
```
api {
version '1.16.1'
}
```
and in `dev/docker-compose.yml`
```
- SPIGOT_VER=1.16.1
```
Also make sure to change description, author, name, etc in `build.gradle` and the project name in `settings.gradle`.
# Build
The build is handled by gradle. So run `./gradlew clean build`. The doc for the plugin used can be found
[here](https://plugins.gradle.org/plugin/dev.ethp.bukkit/0.1.3) and [here](https://github.com/eth-p/gradle-bukkit).
Running gradle from Intellij works fine but from the terminal i had to use
`JAVA_HOME=/usr/lib/jvm/java-11-openjdk ./gradlew clean build`.
# Dev tools
## Server
You can run a spigot server for development. Run `sudo docker-compose up` inside of `dev`.
To make inserting the plugin easier change the `SPIGOT_UID` to your UID (run the `id` command). The only problem is
that you have to change to `container` directory to 777 (`sudo chmod 777 container`). The container dir is getting created by docker so it is owned
by root and we can't write in there.
Documentation for the container can be found [here](https://hub.docker.com/r/nimmis/spigot).
The most important commands are:
- `sudo docker exec spigot-dev mc_send op myMcUsername`
- `sudo docker exec spigot-dev mc_restart`
- `sudo docker exec spigot-dev mc_log`
## Scripts
- `insertPlugin.sh` moves all files in the build to the dev server
- `restartServer.sh` restarts the spigot server
- `log.sh` shows and follows the server log