implemented GetAllPlayers in inMemoryRepo
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@ -79,6 +79,10 @@ func (r *InMemoryRepo) GetPlayer(id model.PlayerID) (*model.Player, error) {
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return nil, nil
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return nil, nil
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}
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}
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func (r *InMemoryRepo) GetAllPlayers() ([]model.Player,error){
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return r.players, nil
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}
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func (r *InMemoryRepo) AddGameResult(result model.GameResult) (model.GameResultID, error) {
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func (r *InMemoryRepo) AddGameResult(result model.GameResult) (model.GameResultID, error) {
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id := model.GameResultID(strconv.Itoa(len(r.results)))
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id := model.GameResultID(strconv.Itoa(len(r.results)))
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