/* Author: Djeeberjr Description: Start the jump sequenze Parameter(s): 0: OBJECT - the main gamelogic 1 (Optional): SCALAR - the delay between opening the ramp and green light 2 (Optional): BOOL - use radio voice lines from ai */ _this spawn { params ["_gl",["_delay",10],["_useRadio",false]]; [_gl] call DLib_fnc_pj_openRamp; sleep _delay; [_gl] call DLib_fnc_pj_greenLight; };