/* Author: Djeeberjr Description: Init a zeus player. Parameter(s): 0: OBJECT - zeus unit */ params ["_unit"]; //Command can only be executed on the server. if(!isServer)exitWith{}; //Check if unit is alredy a curator if(_unit call BIS_fnc_isCurator)exitWith{}; //Create Zeus module if not created yet. if(isNil "DLib_zeusModule")then{ _sideLogic = createCenter sidelogic; _group_logic = createGroup _sideLogic; DLib_zeusModule = _group_logic createUnit ["ModuleCurator_F", [0,0,0], [],0, "NONE"]; DLib_zeusModule addCuratorEditableObjects [allUnits,true]; publicVariable "DLib_zeusModule"; }; _unit assignCurator DLib_zeusModule; //Add vision modes [_unit,[-1,-2,0,1,2,3,4,5,6,7]] call BIS_fnc_setCuratorVisionModes; //godmode _unit allowDamage false;